using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace System.Runtime.Remoting.Channels { /// Provides conduits for messages that cross remoting boundaries. // Token: 0x020004E3 RID: 1251 [Token(Token = "0x20004E3")] [ComVisible(true)] public interface IChannel { /// Gets the name of the channel. /// The name of the channel. /// The immediate caller does not have infrastructure permission. // Token: 0x1700059E RID: 1438 // (get) Token: 0x0600287A RID: 10362 [Token(Token = "0x1700059E")] string ChannelName { [Token(Token = "0x600287A")] [Address(Slot = "0")] get; } /// Gets the priority of the channel. /// An integer that indicates the priority of the channel. /// The immediate caller does not have infrastructure permission. // Token: 0x1700059F RID: 1439 // (get) Token: 0x0600287B RID: 10363 [Token(Token = "0x1700059F")] int ChannelPriority { [Token(Token = "0x600287B")] [Address(Slot = "1")] get; } } }