using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x02000016 RID: 22 [Token(Token = "0x2000014")] public static class BakerUtilities { // Token: 0x06000041 RID: 65 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000041")] [Address(RVA = "0x2A51FF0", Offset = "0x2A50DF0", VA = "0x182A51FF0")] public static void ReduceKeyframes(AnimationCurve curve, float maxError) { } // Token: 0x06000042 RID: 66 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000042")] [Address(RVA = "0x2A51A70", Offset = "0x2A50870", VA = "0x182A51A70")] public static Keyframe[] GetReducedKeyframes(AnimationCurve curve, float maxError) { return null; } // Token: 0x06000043 RID: 67 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000043")] [Address(RVA = "0x2A52030", Offset = "0x2A50E30", VA = "0x182A52030")] public static void SetLoopFrame(float time, AnimationCurve curve) { } // Token: 0x06000044 RID: 68 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000044")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")] public static void SetTangentMode(AnimationCurve curve) { } // Token: 0x06000045 RID: 69 RVA: 0x000021F0 File Offset: 0x000003F0 [Token(Token = "0x6000045")] [Address(RVA = "0x2A517E0", Offset = "0x2A505E0", VA = "0x182A517E0")] public static Quaternion EnsureQuaternionContinuity(Quaternion lastQ, Quaternion q) { return default(Quaternion); } } }