using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x02000135 RID: 309 [Token(Token = "0x20000CA")] public class ApplicationQuit : MonoBehaviour { // Token: 0x0600080B RID: 2059 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600062C")] [Address(RVA = "0x2A4DC00", Offset = "0x2A4CA00", VA = "0x182A4DC00")] private void Update() { } // Token: 0x0600080C RID: 2060 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600062D")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public ApplicationQuit() { } } }