using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x020000BD RID: 189 [Token(Token = "0x200007D")] [ExecuteInEditMode] public class EditorIK : MonoBehaviour { // Token: 0x170000AE RID: 174 // (get) Token: 0x06000608 RID: 1544 RVA: 0x00002050 File Offset: 0x00000250 // (set) Token: 0x06000609 RID: 1545 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x1700006C")] public IK ik { [Token(Token = "0x60004BD")] [Address(RVA = "0x3FA180", Offset = "0x3F8F80", VA = "0x1803FA180")] [CompilerGenerated] get { return null; } [Token(Token = "0x60004BE")] [Address(RVA = "0x4437E0", Offset = "0x4425E0", VA = "0x1804437E0")] [CompilerGenerated] private set { } } // Token: 0x0600060A RID: 1546 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004BF")] [Address(RVA = "0x25E1A00", Offset = "0x25E0800", VA = "0x1825E1A00")] private void OnEnable() { } // Token: 0x0600060B RID: 1547 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004C0")] [Address(RVA = "0x25E1900", Offset = "0x25E0700", VA = "0x1825E1900")] private void OnDisable() { } // Token: 0x0600060C RID: 1548 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004C1")] [Address(RVA = "0x25E17B0", Offset = "0x25E05B0", VA = "0x1825E17B0")] private void OnDestroy() { } // Token: 0x0600060D RID: 1549 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004C2")] [Address(RVA = "0x25E1B50", Offset = "0x25E0950", VA = "0x1825E1B50")] public void StoreDefaultPose() { } // Token: 0x0600060E RID: 1550 RVA: 0x000046C8 File Offset: 0x000028C8 [Token(Token = "0x60004C3")] [Address(RVA = "0x25E1580", Offset = "0x25E0380", VA = "0x1825E1580")] public bool Initiate() { return default(bool); } // Token: 0x0600060F RID: 1551 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004C4")] [Address(RVA = "0x25E1D20", Offset = "0x25E0B20", VA = "0x1825E1D20")] public void Update() { } // Token: 0x06000610 RID: 1552 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004C5")] [Address(RVA = "0x25E2020", Offset = "0x25E0E20", VA = "0x1825E2020")] public EditorIK() { } // Token: 0x04000594 RID: 1428 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40003AB")] [Tooltip("If slot assigned, will update Animator before IK.")] public Animator animator; // Token: 0x04000595 RID: 1429 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40003AC")] [Tooltip("Create/Final IK/Editor IK Pose")] public EditorIKPose defaultPose; // Token: 0x04000596 RID: 1430 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40003AD")] [HideInInspector] public Transform[] bones; } }