using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x02000080 RID: 128 [Token(Token = "0x2000064")] [Serializable] public class IKSolverLookAt : IKSolver { // Token: 0x060003F1 RID: 1009 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000370")] [Address(RVA = "0x2D0D0D0", Offset = "0x2D0BED0", VA = "0x182D0D0D0")] public void SetLookAtWeight(float weight) { } // Token: 0x060003F2 RID: 1010 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000371")] [Address(RVA = "0x2D0CE40", Offset = "0x2D0BC40", VA = "0x182D0CE40")] public void SetLookAtWeight(float weight, float bodyWeight) { } // Token: 0x060003F3 RID: 1011 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000372")] [Address(RVA = "0x2D0D000", Offset = "0x2D0BE00", VA = "0x182D0D000")] public void SetLookAtWeight(float weight, float bodyWeight, float headWeight) { } // Token: 0x060003F4 RID: 1012 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000373")] [Address(RVA = "0x2D0CD50", Offset = "0x2D0BB50", VA = "0x182D0CD50")] public void SetLookAtWeight(float weight, float bodyWeight, float headWeight, float eyesWeight) { } // Token: 0x060003F5 RID: 1013 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000374")] [Address(RVA = "0x2D0CEE0", Offset = "0x2D0BCE0", VA = "0x182D0CEE0")] public void SetLookAtWeight(float weight, float bodyWeight, float headWeight, float eyesWeight, float clampWeight) { } // Token: 0x060003F6 RID: 1014 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000375")] [Address(RVA = "0x2D0D140", Offset = "0x2D0BF40", VA = "0x182D0D140")] public void SetLookAtWeight(float weight, float bodyWeight = 0f, float headWeight = 1f, float eyesWeight = 0.5f, float clampWeight = 0.5f, float clampWeightHead = 0.5f, float clampWeightEyes = 0.3f) { } // Token: 0x060003F7 RID: 1015 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000376")] [Address(RVA = "0x2D0DF40", Offset = "0x2D0CD40", VA = "0x182D0DF40", Slot = "9")] public override void StoreDefaultLocalState() { } // Token: 0x060003F8 RID: 1016 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000377")] [Address(RVA = "0x2D0CD40", Offset = "0x2D0BB40", VA = "0x182D0CD40")] public void SetDirty() { } // Token: 0x060003F9 RID: 1017 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000378")] [Address(RVA = "0x2D0B7A0", Offset = "0x2D0A5A0", VA = "0x182D0B7A0", Slot = "8")] public override void FixTransforms() { } // Token: 0x060003FA RID: 1018 RVA: 0x00003B10 File Offset: 0x00001D10 [Token(Token = "0x6000379")] [Address(RVA = "0x2D0C270", Offset = "0x2D0B070", VA = "0x182D0C270", Slot = "4")] public override bool IsValid(ref string message) { return default(bool); } // Token: 0x060003FB RID: 1019 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600037A")] [Address(RVA = "0x2D0BF90", Offset = "0x2D0AD90", VA = "0x182D0BF90", Slot = "6")] public override IKSolver.Point[] GetPoints() { return null; } // Token: 0x060003FC RID: 1020 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600037B")] [Address(RVA = "0x2D0BDD0", Offset = "0x2D0ABD0", VA = "0x182D0BDD0", Slot = "7")] public override IKSolver.Point GetPoint(Transform transform) { return null; } // Token: 0x060003FD RID: 1021 RVA: 0x00003B28 File Offset: 0x00001D28 [Token(Token = "0x600037C")] [Address(RVA = "0x2D0CC90", Offset = "0x2D0BA90", VA = "0x182D0CC90")] public bool SetChain(Transform[] spine, Transform head, Transform[] eyes, Transform root) { return default(bool); } // Token: 0x060003FE RID: 1022 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600037D")] [Address(RVA = "0x2D0C540", Offset = "0x2D0B340", VA = "0x182D0C540", Slot = "10")] protected override void OnInitiate() { } // Token: 0x060003FF RID: 1023 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600037E")] [Address(RVA = "0x2D0C9D0", Offset = "0x2D0B7D0", VA = "0x182D0C9D0", Slot = "11")] protected override void OnUpdate() { } // Token: 0x17000069 RID: 105 // (get) Token: 0x06000400 RID: 1024 RVA: 0x00003B40 File Offset: 0x00001D40 [Token(Token = "0x17000052")] protected bool spineIsValid { [Token(Token = "0x600037F")] [Address(RVA = "0x2D0E560", Offset = "0x2D0D360", VA = "0x182D0E560")] get { return default(bool); } } // Token: 0x1700006A RID: 106 // (get) Token: 0x06000401 RID: 1025 RVA: 0x00003B58 File Offset: 0x00001D58 [Token(Token = "0x17000053")] protected bool spineIsEmpty { [Token(Token = "0x6000380")] [Address(RVA = "0x2D0E540", Offset = "0x2D0D340", VA = "0x182D0E540")] get { return default(bool); } } // Token: 0x06000402 RID: 1026 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000381")] [Address(RVA = "0x2D0DC30", Offset = "0x2D0CA30", VA = "0x182D0DC30")] protected void SolveSpine() { } // Token: 0x1700006B RID: 107 // (get) Token: 0x06000403 RID: 1027 RVA: 0x00003B70 File Offset: 0x00001D70 [Token(Token = "0x17000054")] protected bool headIsValid { [Token(Token = "0x6000382")] [Address(RVA = "0x2D0E530", Offset = "0x2D0D330", VA = "0x182D0E530")] get { return default(bool); } } // Token: 0x1700006C RID: 108 // (get) Token: 0x06000404 RID: 1028 RVA: 0x00003B88 File Offset: 0x00001D88 [Token(Token = "0x17000055")] protected bool headIsEmpty { [Token(Token = "0x6000383")] [Address(RVA = "0x2D0E4C0", Offset = "0x2D0D2C0", VA = "0x182D0E4C0")] get { return default(bool); } } // Token: 0x06000405 RID: 1029 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000384")] [Address(RVA = "0x2D0D8B0", Offset = "0x2D0C6B0", VA = "0x182D0D8B0")] protected void SolveHead() { } // Token: 0x1700006D RID: 109 // (get) Token: 0x06000406 RID: 1030 RVA: 0x00003BA0 File Offset: 0x00001DA0 [Token(Token = "0x17000056")] protected bool eyesIsValid { [Token(Token = "0x6000385")] [Address(RVA = "0x2D0E3D0", Offset = "0x2D0D1D0", VA = "0x182D0E3D0")] get { return default(bool); } } // Token: 0x1700006E RID: 110 // (get) Token: 0x06000407 RID: 1031 RVA: 0x00003BB8 File Offset: 0x00001DB8 [Token(Token = "0x17000057")] protected bool eyesIsEmpty { [Token(Token = "0x6000386")] [Address(RVA = "0x2D0E3B0", Offset = "0x2D0D1B0", VA = "0x182D0E3B0")] get { return default(bool); } } // Token: 0x06000408 RID: 1032 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000387")] [Address(RVA = "0x2D0D290", Offset = "0x2D0C090", VA = "0x182D0D290")] protected void SolveEyes() { } // Token: 0x06000409 RID: 1033 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000388")] [Address(RVA = "0x2D0B930", Offset = "0x2D0A730", VA = "0x182D0B930")] protected Vector3[] GetForwards(ref Vector3[] forwards, Vector3 baseForward, Vector3 targetForward, int bones, float clamp) { return null; } // Token: 0x0600040A RID: 1034 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000389")] [Address(RVA = "0x2D0CAE0", Offset = "0x2D0B8E0", VA = "0x182D0CAE0")] protected void SetBones(Transform[] array, ref IKSolverLookAt.LookAtBone[] bones) { } // Token: 0x0600040B RID: 1035 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600038A")] [Address(RVA = "0x2D0E190", Offset = "0x2D0CF90", VA = "0x182D0E190")] public IKSolverLookAt() { } // Token: 0x0400036D RID: 877 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40002AB")] public Transform target; // Token: 0x0400036E RID: 878 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40002AC")] public IKSolverLookAt.LookAtBone[] spine; // Token: 0x0400036F RID: 879 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40002AD")] public IKSolverLookAt.LookAtBone head; // Token: 0x04000370 RID: 880 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40002AE")] public IKSolverLookAt.LookAtBone[] eyes; // Token: 0x04000371 RID: 881 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40002AF")] [Range(0f, 1f)] public float bodyWeight; // Token: 0x04000372 RID: 882 [FieldOffset(Offset = "0x7C")] [Token(Token = "0x40002B0")] [Range(0f, 1f)] public float headWeight; // Token: 0x04000373 RID: 883 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40002B1")] [Range(0f, 1f)] public float eyesWeight; // Token: 0x04000374 RID: 884 [FieldOffset(Offset = "0x84")] [Token(Token = "0x40002B2")] [Range(0f, 1f)] public float clampWeight; // Token: 0x04000375 RID: 885 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40002B3")] [Range(0f, 1f)] public float clampWeightHead; // Token: 0x04000376 RID: 886 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x40002B4")] [Range(0f, 1f)] public float clampWeightEyes; // Token: 0x04000377 RID: 887 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40002B5")] [Range(0f, 2f)] public int clampSmoothing; // Token: 0x04000378 RID: 888 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40002B6")] public AnimationCurve spineWeightCurve; // Token: 0x04000379 RID: 889 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x40002B7")] public Vector3 spineTargetOffset; // Token: 0x0400037A RID: 890 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x40002B8")] protected Vector3[] spineForwards; // Token: 0x0400037B RID: 891 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x40002B9")] protected Vector3[] headForwards; // Token: 0x0400037C RID: 892 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x40002BA")] protected Vector3[] eyeForward; // Token: 0x0400037D RID: 893 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x40002BB")] private bool isDirty; // Token: 0x02000081 RID: 129 [Token(Token = "0x20000EA")] [Serializable] public class LookAtBone : IKSolver.Bone { // Token: 0x0600040C RID: 1036 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60006BE")] [Address(RVA = "0x2D177A0", Offset = "0x2D165A0", VA = "0x182D177A0")] public LookAtBone() { } // Token: 0x0600040D RID: 1037 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60006BF")] [Address(RVA = "0x2D177B0", Offset = "0x2D165B0", VA = "0x182D177B0")] public LookAtBone(Transform transform) { } // Token: 0x0600040E RID: 1038 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60006C0")] [Address(RVA = "0x2D17500", Offset = "0x2D16300", VA = "0x182D17500")] public void Initiate(Transform root) { } // Token: 0x0600040F RID: 1039 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60006C1")] [Address(RVA = "0x2D17630", Offset = "0x2D16430", VA = "0x182D17630")] public void LookAt(Vector3 direction, float weight) { } // Token: 0x1700006F RID: 111 // (get) Token: 0x06000410 RID: 1040 RVA: 0x00003BD0 File Offset: 0x00001DD0 [Token(Token = "0x1700009E")] public Vector3 forward { [Token(Token = "0x60006C2")] [Address(RVA = "0x2D177E0", Offset = "0x2D165E0", VA = "0x182D177E0")] get { return default(Vector3); } } // Token: 0x0400037E RID: 894 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400068F")] public Vector3 baseForwardOffsetEuler; } } }