using System; using System.Collections; using Cpp2IlInjected; using UnityEngine; using UnityEngine.Events; using UnityEngine.SceneManagement; namespace AGUI.StackedUI { // Token: 0x0200109F RID: 4255 [Token(Token = "0x200109F")] public class DisabledUIFlowRoot : MonoBehaviour { // Token: 0x06006060 RID: 24672 RVA: 0x00152840 File Offset: 0x00150A40 [Token(Token = "0x6006060")] [Address(RVA = "0xCCCE10", Offset = "0xCCBC10", VA = "0x180CCCE10")] private void Awake() { SceneManager.sceneUnloaded += new UnityAction(this.JFAOEKBDHJC); } // Token: 0x06006061 RID: 24673 RVA: 0x00152860 File Offset: 0x00150A60 [Token(Token = "0x6006061")] [Address(RVA = "0xCCD170", Offset = "0xCCBF70", VA = "0x180CCD170")] private void OnDestroy() { SceneManager.sceneUnloaded -= new UnityAction(this.JFAOEKBDHJC); } // Token: 0x06006062 RID: 24674 RVA: 0x00152880 File Offset: 0x00150A80 [Token(Token = "0x6006062")] [Address(RVA = "0xCCD160", Offset = "0xCCBF60", VA = "0x180CCD160")] private void JFAOEKBDHJC(Scene CGGAKHBJKJO) { this.GPIJHHMMPGC(); } // Token: 0x06006063 RID: 24675 RVA: 0x00152894 File Offset: 0x00150A94 [Token(Token = "0x6006063")] [Address(RVA = "0xCCCEA0", Offset = "0xCCBCA0", VA = "0x180CCCEA0")] private void GPIJHHMMPGC() { object[] array; for (;;) { int num = 0; IEnumerator enumerator = base.transform.GetEnumerator(); GameObject gameObject; if (enumerator != 0) { if (enumerator == 0) { goto IL_7C; } int num2 = 0; StackedUIFlowBase stackedUIFlowBase; if (!(stackedUIFlowBase != num2)) { break; } object obj = array[6]; bool flag; while (!flag) { } global::UnityEngine.Object.Destroy(gameObject); } if (gameObject != 0) { } if (num == 0) { return; } } array = new object[1]; throw new ArrayTypeMismatchException(); IL_7C: throw new NullReferenceException(); } // Token: 0x06006064 RID: 24676 RVA: 0x00152928 File Offset: 0x00150B28 [Token(Token = "0x6006064")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public DisabledUIFlowRoot() { } } }