using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200083A RID: 2106 [Token(Token = "0x200083A")] public class BDCCHCIDIFD { // Token: 0x06003A50 RID: 14928 RVA: 0x000F1844 File Offset: 0x000EFA44 [Token(Token = "0x6003A50")] [Address(RVA = "0x4089A0", Offset = "0x4077A0", VA = "0x1804089A0")] public BDCCHCIDIFD(GameObject ELMJHAMLCIB, IReadOnlyList AGLNFHNOPDI) { this.HOECOKHGBFK = ELMJHAMLCIB; this.HJBHMGPDBAK = AGLNFHNOPDI; } // Token: 0x04003230 RID: 12848 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003230")] public readonly GameObject HOECOKHGBFK; // Token: 0x04003231 RID: 12849 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003231")] public readonly IReadOnlyList HJBHMGPDBAK; }