using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000675 RID: 1653 [Token(Token = "0x2000675")] public class ButtonPalette : MonoBehaviour { // Token: 0x06002FDB RID: 12251 RVA: 0x000C4044 File Offset: 0x000C2244 [Token(Token = "0x6002FDB")] [Address(RVA = "0xA10C10", Offset = "0xA0FA10", VA = "0x180A10C10")] public ButtonPalette() { string empty = string.Empty; this.paletteClass = empty; base..ctor(); } // Token: 0x040027B6 RID: 10166 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40027B6")] public string paletteClass; }