using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02003340 RID: 13120 [Token(Token = "0x2003340")] public interface CBMONKDCBBJ : IDisposable { // Token: 0x17003EB9 RID: 16057 // (get) Token: 0x06016B2A RID: 92970 [Token(Token = "0x17003EB9")] Color[] OICPPFNJHFJ { [Token(Token = "0x6016B2A")] [Address(Slot = "0")] get; } // Token: 0x06016B2B RID: 92971 [Token(Token = "0x6016B2B")] [Address(Slot = "1")] Material MDNGDJELNJC(); // Token: 0x06016B2C RID: 92972 [Token(Token = "0x6016B2C")] [Address(Slot = "2")] void MKFMLALLHKD(Material KFENPJENIOI); // Token: 0x06016B2D RID: 92973 [Token(Token = "0x6016B2D")] [Address(Slot = "3")] int IPIHMOHMBAF(LNBGEMHOKFN AOGHIJCLDDC, DKCFEIBGOHC PPNLOAELMMD); // Token: 0x06016B2E RID: 92974 [Token(Token = "0x6016B2E")] [Address(Slot = "4")] int KEPKCLBHBJF(CLKCBCAGDDK ALOKGLNJFLG); }