using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000228 RID: 552 [Token(Token = "0x2000228")] public class ChallengeConfig : ScriptableObject { // Token: 0x060010F3 RID: 4339 RVA: 0x00049738 File Offset: 0x00047938 [Token(Token = "0x60010F3")] [Address(RVA = "0xB81160", Offset = "0xB7FF60", VA = "0x180B81160")] public ChallengeConfig() { string empty = string.Empty; this.InternalName = empty; string empty2 = string.Empty; this.FriendlyDescription = empty2; string empty3 = string.Empty; this.FriendlyTooltip = empty3; string empty4 = string.Empty; this.Config = empty4; base..ctor(); } // Token: 0x04000D7C RID: 3452 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000D7C")] public string InternalName; // Token: 0x04000D7D RID: 3453 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000D7D")] public string FriendlyDescription; // Token: 0x04000D7E RID: 3454 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000D7E")] public string FriendlyTooltip; // Token: 0x04000D7F RID: 3455 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000D7F")] public string Config; }