using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.Events; // Token: 0x0200058C RID: 1420 [Token(Token = "0x200058C")] public class FireEventOnPlayerEnteredTrigger : MonoBehaviour { // Token: 0x06002A82 RID: 10882 RVA: 0x000AD968 File Offset: 0x000ABB68 [Token(Token = "0x6002A82")] [Address(RVA = "0xB9FDA0", Offset = "0xB9EBA0", VA = "0x180B9FDA0")] private void OnTriggerEnter(Collider GLPOLGOBLAA) { int num = 0; Player player; if (player != num) { FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent triggerEnteredEvent = this.onTriggerEnter; if (triggerEnteredEvent != 0) { triggerEnteredEvent.Invoke(); } } } // Token: 0x06002A83 RID: 10883 RVA: 0x000AD994 File Offset: 0x000ABB94 [Token(Token = "0x6002A83")] [Address(RVA = "0xB9FE30", Offset = "0xB9EC30", VA = "0x180B9FE30")] public FireEventOnPlayerEnteredTrigger() { FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent triggerEnteredEvent = new FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent(); this.onTriggerEnter = triggerEnteredEvent; base..ctor(); } // Token: 0x04002228 RID: 8744 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002228")] [SerializeField] private FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent onTriggerEnter; // Token: 0x0200058D RID: 1421 [Token(Token = "0x200058D")] [Serializable] public class TriggerEnteredEvent : UnityEvent { // Token: 0x06002A84 RID: 10884 RVA: 0x000AD9B4 File Offset: 0x000ABBB4 [Token(Token = "0x6002A84")] [Address(RVA = "0xBAD8A0", Offset = "0xBAC6A0", VA = "0x180BAD8A0")] public TriggerEnteredEvent() { } } }