using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x020005F3 RID: 1523 [Token(Token = "0x20005F3")] public class LMGJGGMGNCG : IComparer { // Token: 0x06002D09 RID: 11529 RVA: 0x000B8924 File Offset: 0x000B6B24 [Token(Token = "0x6002D09")] [Address(RVA = "0x905E80", Offset = "0x904C80", VA = "0x180905E80", Slot = "4")] public int Compare(RaycastHit IPHIIJNAEON, RaycastHit FOJLJNMAJLC) { float distance = IPHIIJNAEON.distance; float distance2 = FOJLJNMAJLC.distance; int num; return num; } // Token: 0x06002D0A RID: 11530 RVA: 0x000B8944 File Offset: 0x000B6B44 [Token(Token = "0x6002D0A")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public LMGJGGMGNCG() { } }