using System; using Cpp2IlInjected; using Photon.Pun; using UnityEngine; // Token: 0x020004FF RID: 1279 [Token(Token = "0x20004FF")] public class ProximityOwnershipTransfer : MonoBehaviourPun { // Token: 0x060025C0 RID: 9664 RVA: 0x0009932C File Offset: 0x0009752C [Token(Token = "0x60025C0")] [Address(RVA = "0x10650F0", Offset = "0x1063EF0", VA = "0x1810650F0")] private void Update() { if (base.OGIBLNIIHDK) { Transform transform = base.transform; Vector3 vector; float z = vector.z; int num = 0; Player player; if (player != num) { int inpoaaaoahi = player.JDHMIOJKLCK.BHNPNHMILIF.INPOAAAOAHI; AGAJMBPABDL owner = base.JDHMIOJKLCK.BHNPNHMILIF; if (inpoaaaoahi != owner.INPOAAAOAHI) { PhotonView photonView = base.JDHMIOJKLCK; int inpoaaaoahi2 = player.JDHMIOJKLCK.BHNPNHMILIF.INPOAAAOAHI; photonView.TransferOwnership(inpoaaaoahi2); } } } } // Token: 0x060025C1 RID: 9665 RVA: 0x000993B4 File Offset: 0x000975B4 [Token(Token = "0x60025C1")] [Address(RVA = "0x752FB0", Offset = "0x751DB0", VA = "0x180752FB0")] public ProximityOwnershipTransfer() { } }