using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Animation { // Token: 0x0200103C RID: 4156 [Token(Token = "0x200103C")] [MMOINKHEKJF("RectTransform/Absolute", "Tween from the current RectTransform properties to the target properties")] [Serializable] public class RectTransformAbsoluteTransition : RectTransformTransition { // Token: 0x17001008 RID: 4104 // (get) Token: 0x06005E24 RID: 24100 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x17001008")] protected override Vector2 TargetSizeDelta { [Token(Token = "0x6005E24")] [Address(RVA = "0x1069C40", Offset = "0x1068A40", VA = "0x181069C40", Slot = "8")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17001009 RID: 4105 // (get) Token: 0x06005E25 RID: 24101 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x17001009")] protected override Vector3 TargetPosition { [Token(Token = "0x6005E25")] [Address(RVA = "0xA837F0", Offset = "0xA825F0", VA = "0x180A837F0", Slot = "9")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700100A RID: 4106 // (get) Token: 0x06005E26 RID: 24102 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x1700100A")] protected override Quaternion TargetRotation { [Token(Token = "0x6005E26")] [Address(RVA = "0x1069BA0", Offset = "0x10689A0", VA = "0x181069BA0", Slot = "10")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700100B RID: 4107 // (get) Token: 0x06005E27 RID: 24103 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x1700100B")] protected override Vector3 TargetScale { [Token(Token = "0x6005E27")] [Address(RVA = "0x1022750", Offset = "0x1021550", VA = "0x181022750", Slot = "11")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x06005E28 RID: 24104 RVA: 0x0014BD80 File Offset: 0x00149F80 [Token(Token = "0x6005E28")] [Address(RVA = "0x1069AA0", Offset = "0x10688A0", VA = "0x181069AA0")] public RectTransformAbsoluteTransition() { Vector2 zero = Vector2.zero; this.sizeDelta = zero; this.sizeDelta.y = (float)0; float z = Vector3.zero.z; this.position.z = z; float z2 = Vector3.zero.z; this.rotation.z = z2; float z3 = Vector3.one.z; this.scale.z = z3; base..ctor(); } // Token: 0x04003EBF RID: 16063 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4003EBF")] [SerializeField] private Vector2 sizeDelta; // Token: 0x04003EC0 RID: 16064 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4003EC0")] [SerializeField] private Vector3 position; // Token: 0x04003EC1 RID: 16065 [FieldOffset(Offset = "0x9C")] [Token(Token = "0x4003EC1")] [SerializeField] private Vector3 rotation; // Token: 0x04003EC2 RID: 16066 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4003EC2")] [SerializeField] private Vector3 scale; } }