using System; using Cpp2IlInjected; using RecRoom.Avatars; using UnityEngine; namespace RRUI.Data { // Token: 0x02000C36 RID: 3126 [Token(Token = "0x2000C36")] public class FaceShapeListModelController : ModelController { // Token: 0x06004C12 RID: 19474 RVA: 0x00118E80 File Offset: 0x00117080 [Token(Token = "0x6004C12")] [Address(RVA = "0xF60330", Offset = "0xF5F130", VA = "0x180F60330")] public FaceShapeListModelController() { } // Token: 0x02000C37 RID: 3127 [Token(Token = "0x2000C37")] [Serializable] private class FaceShapeListSpawnerImpl : RecyclingListControllerImpl { // Token: 0x06004C13 RID: 19475 RVA: 0x00118E94 File Offset: 0x00117094 [Token(Token = "0x6004C13")] [Address(RVA = "0xF60510", Offset = "0xF5F310", VA = "0x180F60510", Slot = "33")] protected override void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD) { FaceShapeModel componentInChildren = GCCLEJOGCCE.GetComponentInChildren(); componentInChildren.k__BackingField = this; componentInChildren.MKBLJJGJAOH(); } // Token: 0x06004C14 RID: 19476 RVA: 0x00118EBC File Offset: 0x001170BC [Token(Token = "0x6004C14")] [Address(RVA = "0xF605B0", Offset = "0xF5F3B0", VA = "0x180F605B0", Slot = "27")] protected override void DMAHGBLDMFA() { int num = 0; base.KDEDJECMBGK(num); } // Token: 0x06004C15 RID: 19477 RVA: 0x00118ED4 File Offset: 0x001170D4 [Token(Token = "0x6004C15")] [Address(RVA = "0xF60600", Offset = "0xF5F400", VA = "0x180F60600")] public FaceShapeListSpawnerImpl() { } } // Token: 0x02000C38 RID: 3128 [Token(Token = "0x2000C38")] [Serializable] private class FaceShadeCardSpawnerImpl : RecyclingListCardSpawnerControllerImpl { // Token: 0x06004C16 RID: 19478 RVA: 0x00118EE8 File Offset: 0x001170E8 [Token(Token = "0x6004C16")] [Address(RVA = "0xF602A0", Offset = "0xF5F0A0", VA = "0x180F602A0", Slot = "27")] protected override void DMAHGBLDMFA() { int num = 0; base.KDEDJECMBGK(num); } // Token: 0x06004C17 RID: 19479 RVA: 0x00118F00 File Offset: 0x00117100 [Token(Token = "0x6004C17")] [Address(RVA = "0xF60210", Offset = "0xF5F010", VA = "0x180F60210", Slot = "34")] protected override void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD, FaceShapeModel OFOBHOJBDCP, BAEJLDPBGFI HELKKLDLMKB) { OFOBHOJBDCP.MKBLJJGJAOH(); } // Token: 0x06004C18 RID: 19480 RVA: 0x00118F1C File Offset: 0x0011711C [Token(Token = "0x6004C18")] [Address(RVA = "0xF602F0", Offset = "0xF5F0F0", VA = "0x180F602F0")] public FaceShadeCardSpawnerImpl() { } } } }