using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.EventSystems; namespace RRUI { // Token: 0x020007E8 RID: 2024 [Token(Token = "0x20007E8")] [ExecuteAlways] [AddComponentMenu("")] public class RecyclingScrollRectEditorUpdater : UIBehaviour { // Token: 0x0600390D RID: 14605 RVA: 0x000ED728 File Offset: 0x000EB928 [Token(Token = "0x600390D")] [Address(RVA = "0x752FB0", Offset = "0x751DB0", VA = "0x180752FB0")] public RecyclingScrollRectEditorUpdater() { } } }