using System; using Cpp2IlInjected; namespace RecRoom.Avatars.Data.Editor { // Token: 0x020023EB RID: 9195 [Token(Token = "0x20023EB")] [Serializable] public class AvatarItemCombinationSet { // Token: 0x0600ED53 RID: 60755 RVA: 0x0036A4B4 File Offset: 0x003686B4 [Token(Token = "0x600ED53")] [Address(RVA = "0x11D34D0", Offset = "0x11D22D0", VA = "0x1811D34D0")] public AvatarItemCombinationSet() { AvatarMask[] array = new AvatarMask[0]; this.PossibleMasks = array; AvatarColorSwatch[] array2 = new AvatarColorSwatch[0]; this.PossibleSwatches = array2; AvatarDecal[] array3 = new AvatarDecal[0]; this.PossibleDecals = array3; } // Token: 0x04009D0E RID: 40206 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4009D0E")] public string name; // Token: 0x04009D0F RID: 40207 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4009D0F")] public AvatarMask[] PossibleMasks; // Token: 0x04009D10 RID: 40208 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4009D10")] public AvatarColorSwatch[] PossibleSwatches; // Token: 0x04009D11 RID: 40209 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4009D11")] public AvatarDecal[] PossibleDecals; } }