using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Controllers.ScreenModes { // Token: 0x02002D9B RID: 11675 [Token(Token = "0x2002D9B")] [CreateAssetMenu] public class PausedScreenPlayerModeConfig : ScreenPlayerModeConfig { // Token: 0x06013D2D RID: 81197 RVA: 0x0049B0C8 File Offset: 0x004992C8 [Token(Token = "0x6013D2D")] [Address(RVA = "0xC9DC00", Offset = "0xC9CA00", VA = "0x180C9DC00")] public PausedScreenPlayerModeConfig() { } } }