using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Creation { // Token: 0x02003156 RID: 12630 [Token(Token = "0x2003156")] public class GlassPaneShape : MonoBehaviour { // Token: 0x17003BDB RID: 15323 // (get) Token: 0x06015B07 RID: 88839 RVA: 0x00512FD0 File Offset: 0x005111D0 [Token(Token = "0x17003BDB")] public GlassPaneShape.PNGMMOLEEIP OPLHMKFCNOL { [Token(Token = "0x6015B07")] [Address(RVA = "0x40B720", Offset = "0x40A520", VA = "0x18040B720")] get { return this.shape; } } // Token: 0x06015B08 RID: 88840 RVA: 0x00512FE4 File Offset: 0x005111E4 [Token(Token = "0x6015B08")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public GlassPaneShape() { } // Token: 0x0400E443 RID: 58435 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400E443")] [SerializeField] private GlassPaneShape.PNGMMOLEEIP shape; // Token: 0x02003157 RID: 12631 [Token(Token = "0x2003157")] public enum PNGMMOLEEIP { // Token: 0x0400E445 RID: 58437 [Token(Token = "0x400E445")] Cube, // Token: 0x0400E446 RID: 58438 [Token(Token = "0x400E446")] Sphere } } }