using System; using Cpp2IlInjected; using Delaunay; namespace RecRoom.Core.Screens.PlayerController { // Token: 0x02002F7A RID: 12154 [Token(Token = "0x2002F7A")] [Serializable] public class AnimationVertex : Vertex { // Token: 0x06014B62 RID: 84834 RVA: 0x004D9E88 File Offset: 0x004D8088 [Token(Token = "0x6014B62")] [Address(RVA = "0xA566C0", Offset = "0xA554C0", VA = "0x180A566C0")] public AnimationVertex() { } } }