using System; using Cpp2IlInjected; using RecRoom.Inputs; using UnityEngine; namespace RecRoom.Core.VR.PlayerController { // Token: 0x02002F07 RID: 12039 [Token(Token = "0x2002F07")] [Serializable] public class WallRunVRPlayerSteeringController : WalkVRPlayerSteeringController { // Token: 0x0601471B RID: 83739 RVA: 0x004C0870 File Offset: 0x004BEA70 [Token(Token = "0x601471B")] [Address(RVA = "0x9C6CD0", Offset = "0x9C5AD0", VA = "0x1809C6CD0", Slot = "4")] public override void ILONFGBDCCM(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, VRInputHandler JPBCAIPPLMP, VRInputHandler LGIOCGNAHJM) { KOICIOKBFOI walkHandMode = VRPlayerController.WalkHandMode; KOICIOKBFOI walkHandMode2 = VRPlayerController.WalkHandMode; Vector3 up = Vector3.up; float z = this.WallNormal.z; Vector3 vector; float z2 = vector.z; Vector3 vector2; float z3 = vector2.z; float z4 = vector2.z; } // Token: 0x0601471C RID: 83740 RVA: 0x004C08C8 File Offset: 0x004BEAC8 [Token(Token = "0x601471C")] [Address(RVA = "0x9C6CB0", Offset = "0x9C5AB0", VA = "0x1809C6CB0")] public WallRunVRPlayerSteeringController() { this.minSpeedHandAngle = 30f; this.maxSpeedHandAngle = 80f; base..ctor(); } // Token: 0x0400D56D RID: 54637 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D56D")] [NonSerialized] public Vector3 WallNormal; } }