using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Inputs { // Token: 0x020024CB RID: 9419 [Token(Token = "0x20024CB")] public abstract class InputSourceConfigBase : ScriptableObject { // Token: 0x0600F258 RID: 62040 [Token(Token = "0x600F258")] [Address(Slot = "4")] public abstract HJAJIGDPBDH NIMFLLEKIBL(); // Token: 0x0600F259 RID: 62041 RVA: 0x0037A9C8 File Offset: 0x00378BC8 [Token(Token = "0x600F259")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] protected InputSourceConfigBase() { } } }