using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Players.Watch { // Token: 0x02002876 RID: 10358 [Token(Token = "0x2002876")] public class WatchAttractor : MonoBehaviour { // Token: 0x0601164D RID: 71245 RVA: 0x003F52EC File Offset: 0x003F34EC [Token(Token = "0x601164D")] [Address(RVA = "0x7DDAD0", Offset = "0x7DC8D0", VA = "0x1807DDAD0")] private void Start() { Player componentInParent = base.gameObject.GetComponentInParent(); int num = 0; if (componentInParent != num) { global::UnityEngine.Object.Destroy(this); } NotificationLineControl notificationLineControl = this.notificationEffect; NotificationLineControl.NotificationLineControlConfig notificationLineControlConfig = this.notificationLineConfig; notificationLineControl.Config = notificationLineControlConfig; } // Token: 0x170030AD RID: 12461 // (get) Token: 0x0601164E RID: 71246 RVA: 0x003F5334 File Offset: 0x003F3534 // (set) Token: 0x0601164F RID: 71247 RVA: 0x003F5348 File Offset: 0x003F3548 [Token(Token = "0x170030AD")] public bool NMIKFJDMHAA { [Token(Token = "0x601164E")] [Address(RVA = "0x4364F0", Offset = "0x4352F0", VA = "0x1804364F0")] get { return this.MLCDGNJFJLI; } [Token(Token = "0x601164F")] [Address(RVA = "0x7DDBC0", Offset = "0x7DC9C0", VA = "0x1807DDBC0")] set { this.MLCDGNJFJLI = value; GameObject gameObject = this.notificationEffect.gameObject; bool mlcdgnjfjli = this.MLCDGNJFJLI; gameObject.SetActive(mlcdgnjfjli); GameObject gameObject2 = this.notificationProjectorBeam.gameObject; bool mlcdgnjfjli2 = this.MLCDGNJFJLI; gameObject2.SetActive(mlcdgnjfjli2); } } // Token: 0x06011650 RID: 71248 RVA: 0x003F5398 File Offset: 0x003F3598 [Token(Token = "0x6011650")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public WatchAttractor() { } // Token: 0x0400B2EF RID: 45807 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400B2EF")] [SerializeField] private NotificationLineControl notificationEffect; // Token: 0x0400B2F0 RID: 45808 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400B2F0")] [SerializeField] private NotificationLineControl.NotificationLineControlConfig notificationLineConfig; // Token: 0x0400B2F1 RID: 45809 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400B2F1")] [SerializeField] private NotificationProjectorBeam notificationProjectorBeam; // Token: 0x0400B2F2 RID: 45810 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400B2F2")] private bool MLCDGNJFJLI; } }