using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tutorials { // Token: 0x0200298D RID: 10637 [Token(Token = "0x200298D")] [Serializable] public class TutorialPromptGeneralConfig { // Token: 0x170031DB RID: 12763 // (get) Token: 0x06011D3D RID: 73021 RVA: 0x0040F6A8 File Offset: 0x0040D8A8 [Token(Token = "0x170031DB")] public RecRoomAudioClip PromptDisplaySFX { [Token(Token = "0x6011D3D")] [Address(RVA = "0x3F6E20", Offset = "0x3F5C20", VA = "0x1803F6E20")] get { return this.promptDisplaySFX; } } // Token: 0x06011D3E RID: 73022 RVA: 0x0040F6BC File Offset: 0x0040D8BC [Token(Token = "0x6011D3E")] [Address(RVA = "0x101EFC0", Offset = "0x101DDC0", VA = "0x18101EFC0")] public Sprite MOGMNBPAACF(GAMNIEMGCBI CEMKIKABNCL) { if (CEMKIKABNCL > GAMNIEMGCBI.MenuButton) { if (CEMKIKABNCL > GAMNIEMGCBI.CameraAxis) { return this.waveSprite; } if (CEMKIKABNCL == GAMNIEMGCBI.WalkAxis) { return this.walkSprite; } return this.lookSprite; } else { Sprite sprite; if (CEMKIKABNCL <= GAMNIEMGCBI.LeftHandDropButton) { Debug.LogError(string.Format("GetIOSSprite: Unexpected ScreenControlTypes ({0})", sprite)); return this.dropSprite; } if (CEMKIKABNCL == GAMNIEMGCBI.JumpButton) { return this.jumpSprite; } sprite = this.watchSprite; return sprite; } } // Token: 0x06011D3F RID: 73023 RVA: 0x0040F724 File Offset: 0x0040D924 [Token(Token = "0x6011D3F")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public TutorialPromptGeneralConfig() { } // Token: 0x0400B792 RID: 46994 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400B792")] [SerializeField] [Header("Audio")] protected RecRoomAudioClip promptDisplaySFX; // Token: 0x0400B793 RID: 46995 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400B793")] [SerializeField] [Header("iOS Sprites")] protected Sprite walkSprite; // Token: 0x0400B794 RID: 46996 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400B794")] [SerializeField] protected Sprite lookSprite; // Token: 0x0400B795 RID: 46997 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400B795")] [SerializeField] protected Sprite jumpSprite; // Token: 0x0400B796 RID: 46998 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400B796")] [SerializeField] protected Sprite waveSprite; // Token: 0x0400B797 RID: 46999 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400B797")] [SerializeField] protected Sprite dropSprite; // Token: 0x0400B798 RID: 47000 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400B798")] [SerializeField] protected Sprite watchSprite; } }