using System; using Cpp2IlInjected; using UnityEngine.Rendering.PostProcessing; // Token: 0x02000740 RID: 1856 [Token(Token = "0x2000740")] [Serializable] public sealed class SampleCountLevelParameter : ParameterOverride { // Token: 0x060035DF RID: 13791 RVA: 0x000DE19C File Offset: 0x000DC39C [Token(Token = "0x60035DF")] [Address(RVA = "0xA3BD00", Offset = "0xA3AB00", VA = "0x180A3BD00")] public SampleCountLevelParameter() { } }