using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000197 RID: 407 [Token(Token = "0x2000197")] [Serializable] public class SceneAFKSettings : KCIGBIPBBBJ { // Token: 0x06000CEA RID: 3306 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6000CEA")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "4")] public void IHGCLBJNCCH(RecRoomSceneManager LJPBCKELDPM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000CEB RID: 3307 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6000CEB")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "5")] public void DJFDPJKOGMJ() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000CEC RID: 3308 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6000CEC")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "6")] public void JCINJNBJMGN() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000CED RID: 3309 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6000CED")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "7")] public void OPEMIFENIJM() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000CEE RID: 3310 RVA: 0x00038B88 File Offset: 0x00036D88 [Token(Token = "0x6000CEE")] [Address(RVA = "0xA410F0", Offset = "0xA3FEF0", VA = "0x180A410F0", Slot = "8")] public void DFGGGKEBGHP() { Player k__BackingField = Player.k__BackingField; float num = this.afkKickToIntroTimeout; k__BackingField.PushAfkKickToIntroTimeout(num); Player k__BackingField2 = Player.k__BackingField; float num2 = this.afkWarningStartTimeout; k__BackingField2.PushAfkWarningStartTimeout(num2); } // Token: 0x06000CEF RID: 3311 RVA: 0x00038BC4 File Offset: 0x00036DC4 [Token(Token = "0x6000CEF")] [Address(RVA = "0xA41210", Offset = "0xA40010", VA = "0x180A41210")] public SceneAFKSettings() { int num = 0; this.afkKickToIntroTimeout = 10f; this.afkWarningStartTimeout = 10f; this.IHGCLBJNCCH(num); } // Token: 0x04000A21 RID: 2593 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000A21")] [SerializeField] private float afkKickToIntroTimeout; // Token: 0x04000A22 RID: 2594 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000A22")] [SerializeField] private float afkWarningStartTimeout; }