using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020016E8 RID: 5864 [Token(Token = "0x20016E8")] [CallbackIdentity(334)] [StructLayout(0, Pack = 4, Size = 20)] public struct AvatarImageLoaded_t { // Token: 0x040059C7 RID: 22983 [Token(Token = "0x40059C7")] public const int k_iCallback = 334; // Token: 0x040059C8 RID: 22984 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40059C8")] public CSteamID m_steamID; // Token: 0x040059C9 RID: 22985 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x40059C9")] public int m_iImage; // Token: 0x040059CA RID: 22986 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x40059CA")] public int m_iWide; // Token: 0x040059CB RID: 22987 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x40059CB")] public int m_iTall; } }