using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020016FE RID: 5886 [Token(Token = "0x20016FE")] [CallbackIdentity(207)] [StructLayout(0, Pack = 8, Size = 16)] public struct GSGameplayStats_t { // Token: 0x04005A0F RID: 23055 [Token(Token = "0x4005A0F")] public const int k_iCallback = 207; // Token: 0x04005A10 RID: 23056 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005A10")] public EResult m_eResult; // Token: 0x04005A11 RID: 23057 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4005A11")] public int m_nRank; // Token: 0x04005A12 RID: 23058 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005A12")] public uint m_unTotalConnects; // Token: 0x04005A13 RID: 23059 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4005A13")] public uint m_unTotalMinutesPlayed; } }