using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001805 RID: 6149 [Token(Token = "0x2001805")] [StructLayout(0, Pack = 1, Size = 13)] public struct InputAnalogActionData_t { // Token: 0x0400630B RID: 25355 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400630B")] public EInputSourceMode eMode; // Token: 0x0400630C RID: 25356 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x400630C")] public float x; // Token: 0x0400630D RID: 25357 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400630D")] public float y; // Token: 0x0400630E RID: 25358 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x400630E")] public byte bActive; } }