using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200172A RID: 5930 [Token(Token = "0x200172A")] [CallbackIdentity(506)] [StructLayout(0, Pack = 8, Size = 32)] public struct LobbyChatUpdate_t { // Token: 0x04005ACE RID: 23246 [Token(Token = "0x4005ACE")] public const int k_iCallback = 506; // Token: 0x04005ACF RID: 23247 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005ACF")] public ulong m_ulSteamIDLobby; // Token: 0x04005AD0 RID: 23248 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005AD0")] public ulong m_ulSteamIDUserChanged; // Token: 0x04005AD1 RID: 23249 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005AD1")] public ulong m_ulSteamIDMakingChange; // Token: 0x04005AD2 RID: 23250 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4005AD2")] public uint m_rgfChatMemberStateChange; } }