using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200172D RID: 5933 [Token(Token = "0x200172D")] [CallbackIdentity(510)] [StructLayout(0, Pack = 8, Size = 4)] public struct LobbyMatchList_t { // Token: 0x04005ADD RID: 23261 [Token(Token = "0x4005ADD")] public const int k_iCallback = 510; // Token: 0x04005ADE RID: 23262 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005ADE")] public uint m_nLobbiesMatching; } }