using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000542 RID: 1346 [Token(Token = "0x2000542")] public class ToolCollider : RecRoomCollider { // Token: 0x060028E3 RID: 10467 RVA: 0x000A6C00 File Offset: 0x000A4E00 [Token(Token = "0x60028E3")] [Address(RVA = "0x83F860", Offset = "0x83E660", VA = "0x18083F860")] public ToolCollider() { } // Token: 0x040020DD RID: 8413 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40020DD")] [HideInInspector] public Tool Tool; }