using System; using Backtrace.Unity.Types; using Cpp2IlInjected; using UnityEngine; namespace Backtrace.Unity.Model { // Token: 0x02000020 RID: 32 [Token(Token = "0x2000013")] [Serializable] public class BacktraceClientConfiguration : ScriptableObject { // Token: 0x060000F2 RID: 242 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x60000B8")] [Address(RVA = "0x2409A70", Offset = "0x2408870", VA = "0x182409A70")] public void UpdateServerUrl() { } // Token: 0x060000F3 RID: 243 RVA: 0x00002474 File Offset: 0x00000674 [Token(Token = "0x60000B9")] [Address(RVA = "0x2409C00", Offset = "0x2408A00", VA = "0x182409C00")] public bool ValidateServerUrl() { return default(bool); } // Token: 0x060000F4 RID: 244 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x60000BA")] [Address(RVA = "0x2409DB0", Offset = "0x2408BB0", VA = "0x182409DB0")] public BacktraceClientConfiguration() { } // Token: 0x040000C0 RID: 192 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000080")] public string ServerUrl; // Token: 0x040000C1 RID: 193 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000081")] public int ReportPerMin; // Token: 0x040000C2 RID: 194 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000082")] public bool HandleUnhandledExceptions; // Token: 0x040000C3 RID: 195 [FieldOffset(Offset = "0x25")] [Token(Token = "0x4000083")] public bool IgnoreSslValidation; // Token: 0x040000C4 RID: 196 [FieldOffset(Offset = "0x26")] [Token(Token = "0x4000084")] public bool DestroyOnLoad; // Token: 0x040000C5 RID: 197 [FieldOffset(Offset = "0x27")] [Token(Token = "0x4000085")] public bool HandleANR; // Token: 0x040000C6 RID: 198 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000086")] public bool OomReports; // Token: 0x040000C7 RID: 199 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4000087")] public int GameObjectDepth; // Token: 0x040000C8 RID: 200 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000088")] public MiniDumpType MinidumpType; } }