using System; using Cpp2IlInjected; namespace Backtrace.Unity.Types { // Token: 0x0200000F RID: 15 [Token(Token = "0x200000B")] public enum RetryOrder { // Token: 0x04000064 RID: 100 [Token(Token = "0x4000052")] Stack, // Token: 0x04000065 RID: 101 [Token(Token = "0x4000053")] Queue } }