using System; using Cpp2IlInjected; using UnityEngine; namespace Photon.Pun { // Token: 0x02000038 RID: 56 [Token(Token = "0x2000038")] [AddComponentMenu("Photon Networking/Photon Rigidbody 2D View")] [RequireComponent(typeof(Rigidbody2D))] public class PhotonRigidbody2DView : MonoBehaviourPun, BLFKPFHDCOI { // Token: 0x06000392 RID: 914 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000392")] [Address(RVA = "0x325FD60", Offset = "0x325EB60", VA = "0x18325FD60", Slot = "13")] protected override void Awake() { } // Token: 0x06000393 RID: 915 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000393")] [Address(RVA = "0x325FDB0", Offset = "0x325EBB0", VA = "0x18325FDB0")] public void FixedUpdate() { } // Token: 0x06000394 RID: 916 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000394")] [Address(RVA = "0x325FFD0", Offset = "0x325EDD0", VA = "0x18325FFD0", Slot = "15")] public void OnPhotonSerializeView(CIJGCGJKPEN DMMGOMOKEKK, EEAEPAPIPJB DBDDKLHPNNA) { } // Token: 0x06000395 RID: 917 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000395")] [Address(RVA = "0x3260560", Offset = "0x325F360", VA = "0x183260560")] public PhotonRigidbody2DView() { } // Token: 0x0400014E RID: 334 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400014E")] private float HAKPJGGNHEN; // Token: 0x0400014F RID: 335 [FieldOffset(Offset = "0x44")] [Token(Token = "0x400014F")] private float MMNBPNAGFPF; // Token: 0x04000150 RID: 336 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000150")] private Rigidbody2D ADKMDGMGDAO; // Token: 0x04000151 RID: 337 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000151")] private Vector2 FNKCOCOGCIB; // Token: 0x04000152 RID: 338 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4000152")] private float FCHFCHPEIFH; // Token: 0x04000153 RID: 339 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4000153")] [HideInInspector] public bool m_SynchronizeVelocity; // Token: 0x04000154 RID: 340 [FieldOffset(Offset = "0x5D")] [Token(Token = "0x4000154")] [HideInInspector] public bool m_SynchronizeAngularVelocity; // Token: 0x04000155 RID: 341 [FieldOffset(Offset = "0x5E")] [Token(Token = "0x4000155")] [HideInInspector] public bool m_TeleportEnabled; // Token: 0x04000156 RID: 342 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4000156")] [HideInInspector] public float m_TeleportIfDistanceGreaterThan; } }