using System; using Cpp2IlInjected; namespace Hjg.Pngcs.Chunks { // Token: 0x0200001A RID: 26 [Token(Token = "0x200001A")] public class PngChunkBKGD : PngChunkSingle { // Token: 0x0600007D RID: 125 RVA: 0x000024F0 File Offset: 0x000006F0 [Token(Token = "0x600007D")] [Address(RVA = "0x460DB0", Offset = "0x45FBB0", VA = "0x180460DB0", Slot = "6")] public override PngChunk.ChunkOrderingConstraint GetOrderingConstraint() { return PngChunk.ChunkOrderingConstraint.NONE; } // Token: 0x0600007E RID: 126 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600007E")] [Address(RVA = "0x6DB790", Offset = "0x6DA590", VA = "0x1806DB790", Slot = "4")] public override ChunkRaw CreateRawChunk() { return null; } // Token: 0x0400005C RID: 92 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400005C")] private int gray; // Token: 0x0400005D RID: 93 [FieldOffset(Offset = "0x44")] [Token(Token = "0x400005D")] private int red; // Token: 0x0400005E RID: 94 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400005E")] private int green; // Token: 0x0400005F RID: 95 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x400005F")] private int blue; // Token: 0x04000060 RID: 96 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000060")] private int paletteIndex; } }