using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.EditorUtils { // Token: 0x02000003 RID: 3 [Token(Token = "0x2000003")] [Serializable] public abstract class EditorPrefabReference : EditorPrefabReference where T : Component { // Token: 0x17000001 RID: 1 // (get) Token: 0x06000002 RID: 2 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000001")] public T Prefab { [Token(Token = "0x6000002")] [Address(RVA = "0x210F040", Offset = "0x210DE40", VA = "0x18210F040")] get { return null; } [Token(Token = "0x6000003")] [Address(RVA = "0x210F060", Offset = "0x210DE60", VA = "0x18210F060")] set { } } // Token: 0x06000004 RID: 4 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000004")] [Address(RVA = "0x41D090", Offset = "0x41BE90", VA = "0x18041D090")] private static T ODJFJBABAAO(ref T KNIGAGCHFBL, ref string IFOBMJFAIAE) { return null; } // Token: 0x06000005 RID: 5 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000005")] [Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630")] private static string JGJEGOOMMGM(T KNIGAGCHFBL) { return null; } // Token: 0x06000006 RID: 6 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000006")] [Address(RVA = "0x1CFA8E0", Offset = "0x1CF96E0", VA = "0x181CFA8E0")] protected EditorPrefabReference() { } // Token: 0x04000001 RID: 1 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000001")] [SerializeField] private string prefabAssetGuid; // Token: 0x04000002 RID: 2 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000002")] [SerializeField] private T prefabReference; } }