using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000039 RID: 57 [Token(Token = "0x2000039")] public static class EDBONCHIAND { // Token: 0x0600013A RID: 314 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x600013A")] [Address(RVA = "0x381E0B0", Offset = "0x381CEB0", VA = "0x18381E0B0")] public static void MHKFJCHNJEE(this Texture2D CAKFKAGPMBF) { } // Token: 0x0600013B RID: 315 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x600013B")] [Address(RVA = "0x381DCC0", Offset = "0x381CAC0", VA = "0x18381DCC0")] public static void FOFPEEMEIIC(this RenderTexture CNOGINOPPCH, ref Texture2D CAKFKAGPMBF, bool FKLJPOFDILI = false, bool LGJOOBAHIAC = false) { } // Token: 0x0200003A RID: 58 [Token(Token = "0x200003A")] [CompilerGenerated] private sealed class POAHNJIPKDA { // Token: 0x0600013C RID: 316 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x600013C")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public POAHNJIPKDA() { } // Token: 0x0600013D RID: 317 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x600013D")] [Address(RVA = "0x3828C60", Offset = "0x3827A60", VA = "0x183828C60")] internal void b__0(int i) { } // Token: 0x04000059 RID: 89 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000059")] public Color[] pixels; } }