using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000040 RID: 64 [Token(Token = "0x2000040")] public static class FNHMBIFJJLB { // Token: 0x06000182 RID: 386 RVA: 0x0000314C File Offset: 0x0000134C [Token(Token = "0x6000182")] [Address(RVA = "0x3821B10", Offset = "0x3820910", VA = "0x183821B10")] public static Quaternion CHDHKJJADFE(this Matrix4x4 MBDBBCDFFHK) { return default(Quaternion); } // Token: 0x06000183 RID: 387 RVA: 0x00003164 File Offset: 0x00001364 [Token(Token = "0x6000183")] [Address(RVA = "0x199CF60", Offset = "0x199BD60", VA = "0x18199CF60")] public static Vector3 DOAOMJFMLLN(this Matrix4x4 MBDBBCDFFHK) { return default(Vector3); } // Token: 0x06000184 RID: 388 RVA: 0x0000317C File Offset: 0x0000137C [Token(Token = "0x6000184")] [Address(RVA = "0x3821C50", Offset = "0x3820A50", VA = "0x183821C50")] public static Vector3 OHAKMAOEKCG(this Matrix4x4 BKPMKIIFPKO) { return default(Vector3); } }