using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace SA.Foundation.Localization { // Token: 0x02000036 RID: 54 [Token(Token = "0x2000030")] [Serializable] public class SA_ISOLanguagesList { // Token: 0x17000034 RID: 52 // (get) Token: 0x06000106 RID: 262 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000032")] public List Languages { [Token(Token = "0x60000ED")] [Address(RVA = "0x3F6E20", Offset = "0x3F5C20", VA = "0x1803F6E20")] get { return null; } } // Token: 0x17000035 RID: 53 // (get) Token: 0x06000107 RID: 263 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000033")] public List Names { [Token(Token = "0x60000EE")] [Address(RVA = "0x3713150", Offset = "0x3711F50", VA = "0x183713150")] get { return null; } } // Token: 0x06000108 RID: 264 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60000EF")] [Address(RVA = "0x37130F0", Offset = "0x3711EF0", VA = "0x1837130F0")] public SA_ISOLanguagesList() { } // Token: 0x0400003C RID: 60 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400002E")] [SerializeField] private List m_lanuages; // Token: 0x0400003D RID: 61 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400002F")] private List m_names; } }