using System; using Cpp2IlInjected; using UnityEngine; namespace SA.Foundation.Patterns { // Token: 0x02000032 RID: 50 [Token(Token = "0x200002C")] public static class SA_SingletonService { // Token: 0x1700002B RID: 43 // (get) Token: 0x060000F9 RID: 249 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000029")] public static Transform Parent { [Token(Token = "0x60000E0")] [Address(RVA = "0x3717A90", Offset = "0x3716890", VA = "0x183717A90")] get { return null; } } // Token: 0x04000037 RID: 55 [Token(Token = "0x4000029")] private static Transform s_services; } }