using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002C7 RID: 711 [Token(Token = "0x2000126")] public struct Compositor_CumulativeStats { // Token: 0x0400096A RID: 2410 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000932")] public uint m_nPid; // Token: 0x0400096B RID: 2411 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000933")] public uint m_nNumFramePresents; // Token: 0x0400096C RID: 2412 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000934")] public uint m_nNumDroppedFrames; // Token: 0x0400096D RID: 2413 [FieldOffset(Offset = "0xC")] [Token(Token = "0x4000935")] public uint m_nNumReprojectedFrames; // Token: 0x0400096E RID: 2414 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000936")] public uint m_nNumFramePresentsOnStartup; // Token: 0x0400096F RID: 2415 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000937")] public uint m_nNumDroppedFramesOnStartup; // Token: 0x04000970 RID: 2416 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000938")] public uint m_nNumReprojectedFramesOnStartup; // Token: 0x04000971 RID: 2417 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4000939")] public uint m_nNumLoading; // Token: 0x04000972 RID: 2418 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400093A")] public uint m_nNumFramePresentsLoading; // Token: 0x04000973 RID: 2419 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400093B")] public uint m_nNumDroppedFramesLoading; // Token: 0x04000974 RID: 2420 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400093C")] public uint m_nNumReprojectedFramesLoading; // Token: 0x04000975 RID: 2421 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400093D")] public uint m_nNumTimedOut; // Token: 0x04000976 RID: 2422 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400093E")] public uint m_nNumFramePresentsTimedOut; // Token: 0x04000977 RID: 2423 [FieldOffset(Offset = "0x34")] [Token(Token = "0x400093F")] public uint m_nNumDroppedFramesTimedOut; // Token: 0x04000978 RID: 2424 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000940")] public uint m_nNumReprojectedFramesTimedOut; } }