using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000262 RID: 610 [Token(Token = "0x20000C1")] public enum EVSync { // Token: 0x04000754 RID: 1876 [Token(Token = "0x400071C")] None, // Token: 0x04000755 RID: 1877 [Token(Token = "0x400071D")] WaitRender, // Token: 0x04000756 RID: 1878 [Token(Token = "0x400071E")] NoWaitRender } }