using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000291 RID: 657 [Token(Token = "0x20000F0")] public struct HmdRect2_t { // Token: 0x04000898 RID: 2200 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000860")] public HmdVector2_t vTopLeft; // Token: 0x04000899 RID: 2201 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000861")] public HmdVector2_t vBottomRight; } }