using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020000A0 RID: 160 [Token(Token = "0x200005A")] public class SteamVR_Input_ManifestFile_ApplicationString { // Token: 0x06000649 RID: 1609 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x600051E")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public SteamVR_Input_ManifestFile_ApplicationString() { } // Token: 0x04000201 RID: 513 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40001E9")] public string name; } }