using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002A1 RID: 673 [Token(Token = "0x2000100")] public struct VREvent_Process_t { // Token: 0x040008D0 RID: 2256 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000898")] public uint pid; // Token: 0x040008D1 RID: 2257 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000899")] public uint oldPid; // Token: 0x040008D2 RID: 2258 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400089A")] public bool bForced; // Token: 0x040008D3 RID: 2259 [FieldOffset(Offset = "0x9")] [Token(Token = "0x400089B")] public bool bConnectionLost; } }