using System; using Cpp2IlInjected; namespace System.ComponentModel { /// Specifies how the collection is changed. // Token: 0x020000F7 RID: 247 [Token(Token = "0x20000F7")] public enum CollectionChangeAction { /// Specifies that an element was added to the collection. // Token: 0x04000481 RID: 1153 [Token(Token = "0x4000481")] Add = 1, /// Specifies that an element was removed from the collection. // Token: 0x04000482 RID: 1154 [Token(Token = "0x4000482")] Remove, /// Specifies that the entire collection has changed. This is caused by using methods that manipulate the entire collection, such as . // Token: 0x04000483 RID: 1155 [Token(Token = "0x4000483")] Refresh } }