using System;
using Cpp2IlInjected;
namespace System.ComponentModel
{
/// Provides the base class for implementing a license provider.
// Token: 0x0200015A RID: 346
[Token(Token = "0x200015A")]
public abstract class LicenseProvider
{
/// When overridden in a derived class, gets a license for an instance or type of component, when given a context and whether the denial of a license throws an exception.
/// A that specifies where you can use the licensed object.
/// A that represents the component requesting the license.
/// An object that is requesting the license.
///
/// if a should be thrown when the component cannot be granted a license; otherwise, .
/// A valid .
// Token: 0x06000854 RID: 2132
[Token(Token = "0x6000854")]
[Address(Slot = "4")]
public abstract License GetLicense(LicenseContext context, Type type, object instance, bool allowExceptions);
/// Initializes a new instance of the class.
// Token: 0x06000855 RID: 2133 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000855")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
protected LicenseProvider()
{
}
}
}