using System; using Cpp2IlInjected; namespace System.ComponentModel { /// Provides the base class for implementing a license provider. // Token: 0x0200015A RID: 346 [Token(Token = "0x200015A")] public abstract class LicenseProvider { /// When overridden in a derived class, gets a license for an instance or type of component, when given a context and whether the denial of a license throws an exception. /// A that specifies where you can use the licensed object. /// A that represents the component requesting the license. /// An object that is requesting the license. /// /// if a should be thrown when the component cannot be granted a license; otherwise, . /// A valid . // Token: 0x06000854 RID: 2132 [Token(Token = "0x6000854")] [Address(Slot = "4")] public abstract License GetLicense(LicenseContext context, Type type, object instance, bool allowExceptions); /// Initializes a new instance of the class. // Token: 0x06000855 RID: 2133 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000855")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] protected LicenseProvider() { } } }