using System; using Cpp2IlInjected; using UnityEngine.ResourceManagement; using UnityEngine.ResourceManagement.Diagnostics; namespace UnityEngine.AddressableAssets.Utility { // Token: 0x02000031 RID: 49 [Token(Token = "0x2000031")] internal class DiagnosticInfo { // Token: 0x06000157 RID: 343 RVA: 0x00002F84 File Offset: 0x00001184 [Token(Token = "0x6000157")] [Address(RVA = "0x23162F0", Offset = "0x23150F0", VA = "0x1823162F0")] public DiagnosticEvent CreateEvent(string category, ResourceManager.DiagnosticEventType eventType, int frame, int val) { return default(DiagnosticEvent); } // Token: 0x06000158 RID: 344 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000158")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public DiagnosticInfo() { } // Token: 0x04000081 RID: 129 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000081")] public string DisplayName; // Token: 0x04000082 RID: 130 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000082")] public int ObjectId; // Token: 0x04000083 RID: 131 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000083")] public int[] Dependencies; } }