using System; using System.Diagnostics; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x020000A7 RID: 167 [Token(Token = "0x2000072")] [DebuggerDisplay("{m_Value} ({m_OverrideState})")] [Serializable] public class NoInterpIntParameter : VolumeParameter { // Token: 0x06000411 RID: 1041 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600033F")] [Address(RVA = "0x258D080", Offset = "0x258BE80", VA = "0x18258D080")] public NoInterpIntParameter(int value, bool overrideState = false) { } } }